From their 200 best plays (one per map). BPM and length are after rate mods.
Comfort
7.74★
Peak
9.95★
BPM
230
188–293 usual range
Typical length
3:31
AR range
9.8–10.7
Mods
DTHD 45% · HD 30% · HDHR 9% · NM 9%
Stars: osu!'s own rating with the play's mods for 8 of 200 plays, the no-mod rating for the rest (modded ratings fill in over time). Ranges leave out the top and bottom 10%.
Map skills: 5 analysed maps this player has passed with 90%+ accuracy (5 with DT/HR/HT, counted at their real difficulty). Plays count by the map's demand, how cleanly you played it and how much of the map tests the skill. Timing accuracy uses every pass.
typical timing spread ≈ 72 UR (lower is better) · 295 maps · High
ahead of 85% of 72 players
Measured: what the passed maps contain, and (timing) 300/100/50 counts against each map’s OD windows. Estimated, not from replays. Player rankings compare tracked players, who lean toward higher ranks. Compared with 157 analysed maps. Map analyzer
Skill profile
Estimated from 295 plays (best per map: top 200, #1s, pinned and recent), strongest weighted most. Updates automatically. Tap a skill to see the evidence.
Bold = main skills; small = sub-skills beside the skill they belong to. “?” = not enough relevant plays to judge — unknown, not weak. Tap a skill for its evidence.
Estimates from observable score data, not measurements of ability. History since 2026-09-24. High: 15+ relevant plays among your 50 strongest plays. Medium: 6–14. Low: fewer — the number may just mean you haven't played that kind of map. Methodology
When does this player play best?
111 plays in 47 sessions over 90 days (UTC). Buckets with fewer than 4 plays aren't judged.
Best hour
10:00
99.94% avg acc
Toughest hour
21:00
97.79%
Best day
Sat
99.53%
Sharpest in a session
plays 10–12
avg session 16 min
0006121823
Accuracy by position in a session: 1–3: 99.2% · 4–6: 98.6% · 7–9: 99.6% · 10–12: 100.0%. This is this player's own data, not general advice — see Build a Session.