From their 200 best plays (one per map). BPM and length are after rate mods.
Comfort
6.28★
Peak
10.48★
BPM
289
263–315 usual range
Typical length
1:33
AR range
10.3–10.7
Mods
DT 94% · DTHR 6% · NM 1%
Stars: osu!'s own rating with the play's mods for 26 of 200 plays, the no-mod rating for the rest (modded ratings fill in over time). Ranges leave out the top and bottom 10%.
Map skills: 84 analysed maps this player has passed with 90%+ accuracy (83 with DT/HR/HT, counted at their real difficulty). Plays count by the map's demand, how cleanly you played it and how much of the map tests the skill. Timing accuracy uses every pass.
Measured: what the passed maps contain, and (timing) 300/100/50 counts against each map’s OD windows. Estimated, not from replays. Player rankings compare tracked players, who lean toward higher ranks. Compared with 720 analysed maps. 1 passes not counted for map skills (under 90%, EZ, or lazer custom rates). They still count for timing accuracy. Map analyzer
Skill profile
Estimated from 201 plays (best per map: top 200, #1s, pinned and recent), strongest weighted most. Updates automatically. Tap a skill to see the evidence.
Bold = main skills; small = sub-skills beside the skill they belong to. “?” = not enough relevant plays to judge — unknown, not weak. Tap a skill for its evidence.
Estimates from observable score data, not measurements of ability. History since 2026-09-24. High: 15+ relevant plays among your 50 strongest plays. Medium: 6–14. Low: fewer — the number may just mean you haven't played that kind of map. Methodology