From their 200 best plays (one per map). BPM and length are after rate mods.
Comfort
4.91★
Peak
5.87★
BPM
178
168–200 usual range
Typical length
2:06
AR range
10–10
Mods
HR 93% · HDHR 7% · DT 1%
Stars: osu!'s own rating with the play's mods for 0 of 200 plays, the no-mod rating for the rest (modded ratings fill in over time). Ranges leave out the top and bottom 10%.
Map skills: 204 analysed maps this player has passed with 90%+ accuracy (201 with DT/HR/HT, counted at their real difficulty). Plays count by the map's demand, how cleanly it was played and how much of the map tests the skill. Timing accuracy and consistency (misses) use every pass.
Measured: what the passed maps contain, and (timing) 300/100/50 counts against each map’s OD windows. Estimated, not from replays. The graph blends two yardsticks: map difficulty (and, for accuracy, every player's passes on osu!) and the other players on osu! ascent, who lean toward higher ranks for now; the player side counts for more as more players join. Compared with 94,675 analysed maps. 10 passes not counted for map skills (under 90%, EZ, or lazer custom rates). They still count for timing accuracy. Map analyzer
Skill profile
Estimated from 212 plays (best per map: top 200, #1s, pinned and recent), strongest weighted most. Updates automatically. Tap a skill to see the evidence.
Bold = main skills; small = sub-skills beside the skill they belong to. “?” = not enough relevant plays to judge — unknown, not weak. Tap a skill for its evidence.
Strongest: SpeedDeveloping: Accuracy
Aim / difficulty
75
Confidence: High212 relevant plays · 50 strongTrend: 31 → 31
Score: 75, the average rank of its sub-skills measured from maps (see “Skills measured from maps”). The play-style estimate below was 31.
Measured: 4.86★ weighted star rating
Estimated how: pp-weighted average star rating (with mods) of your plays, scaled 3★ → 0 and 9★ → 100.
Counts as evidence: every play with a star rating.
Limits: Star rating mixes aim and speed; the API's per-map aim/speed split isn't used yet.
Estimates from observable score data, not measurements of ability. History since 2026-11-07. High: 15+ relevant plays among your 50 strongest plays. Medium: 6–14. Low: fewer — the number may just mean you haven't played that kind of map. Methodology